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Description
Control showing the currently running video. See also: Media Overlays.
Changelog
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GUIVideoControl Tags
Element Name |
Data Type |
Description |
---|---|---|
textureFocus |
String |
The texture to display when the videowindow has the focus/is selected |
action |
Integer |
The predefined event to execute when the videowindow is clicked |
Inherited by GUIControl
See GUIControl for the full documentation of this control.
Element Name |
Data Type |
Description |
---|---|---|
id |
Integer |
The id of the control. The id will couple the skin file to the code, so if we later on want to check that a user pressed a button, the id will be required and must be unique. For controls that will never be referenced in the code it is safe to set it to "1" |
description |
String |
An optional description of the control for your reference |
type |
String |
The type of the control, for instance "button", "label", "textbox" and all other controls. |
posX |
Integer |
The X-position on the window for this control |
posY |
Integer |
The Y-position on the window for this control |
width |
Integer |
The width of this control |
height |
Integer |
The height of this control |
onleft |
Integer |
The control id to move the focus to when the user moves left. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
onright |
Integer |
The control id to move the focus to when the user moves right. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
onup |
Integer |
The control id to move the focus to when the user moves up. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
ondown |
Integer |
The control id to move the focus to when the user moves down. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
colordiffuse |
Long |
Allows you to mix a color & a graphics texture. E.g. If you have a graphics texture like a blue button you can mix it with a yellow color diffuse and the end result will be green. Defaults to 0xFFFFFFFF |
dimColor |
Integer |
Color for a control when it is not focussed. Defaults to half transparent (0x60ffffff) |
onfocus |
String |
[Since 1.3] Executes a MediaPortal skin function when the control gains focus. See Skin Settings for more information. |
XML Examples
<control> <id>99</id> <description>video preview window</description> <type>videowindow</type> <visible>player.hasmedia</visible> <posX>56</posX> <posY>329</posY> <width>315</width> <height>207</height> <animation effect="Fade" time="250">VisibleChange</animation> <animation effect="Fade" time="250">WindowClose</animation> <animation effect="Fade" time="250">WindowOpen</animation> <action>18</action> <textureFocus>tv_green_border.png</textureFocus> </control>
Screenshot(s)
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