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Description
This control aggregates the look and behavior of the spin control and the button control. The up/down arrows are able to be independently focused for control. As the button is clicked the focused arrow scrolls the list of available values and displays each new value to the left of the up/down arrows.
Changelog
Change |
Date |
Version |
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No changes yet for this control |
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Elements in spincontrol and how alignment works
Item |
Element Name |
Data Type |
Description |
---|---|---|---|
1 |
spinWidth |
Integer |
The width of each arrow image. If the width of the image is different from what is defined, it will be scaled to fit. |
2 |
spinHeight |
Integer |
The height of each arrow image. If the height of the image is different from what is defined, it will be scaled to fit. |
3 |
textureDown |
String |
The image file used for the down arrow when not selected. |
3 |
textureDownFocus |
String |
The image file used for the down arrow when selected. |
4 |
textureUp |
String |
the image file used for the up arrow when not selected. |
4 |
textureUpFocus |
String |
The image file used for the up arrow when selected. |
5 |
spinColor |
String |
The color of the text used to display the number of pages / total number of pages |
How the Spincontrol is aligned around spinPosX with spinAlign set to Left
How the Spincontrol is aligned around spinPosX with spinAlign set to Right
Tags
GUISpinControl (spincontrol)
On Mon, 06 Dec 2010, Dadeo suggested that this page or content is incomplete and needs to be expanded with descriptions of all properties
Property Name |
Data Type |
Description |
---|---|---|
showrange |
Boolean |
Sets the value to the label text when the button is highlighted. |
digits |
Integer |
Will prepend "0" the given number of times. |
reverse |
Boolean |
The up/down button switches place. |
textcolor |
Long |
|
font |
String |
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textureUp |
String |
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textureDown |
String |
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textureUpFocus |
String |
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textureDownFocus |
String |
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align |
Alignment |
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spintype |
SpinType |
Int, Float, Text or Disc. |
orientation |
eOrientation |
Horizontal or Vertical |
cycleItems |
Boolean |
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shadowAngle |
Integer |
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shadowDistance |
Integer |
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shadowColor |
Long |
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prefixText |
String |
|
suffixText |
String |
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textXOff |
Integer |
The number of pixels the text label is offset from the left edge of the button image. |
textYOff |
Integer |
The number of pixels the text label is offset from the top edge of the button image. |
onclick |
String |
[Since 1.3] Executes a MediaPortal skin function when the button is clicked. See Skin Settings for more information. |
Inherited by GUIControl
See GUIControl for the full documentation of this control.
Element Name |
Data Type |
Description |
---|---|---|
id |
Integer |
The id of the control. The id will couple the skin file to the code, so if we later on want to check that a user pressed a button, the id will be required and must be unique. For controls that will never be referenced in the code it is safe to set it to "1" |
description |
String |
An optional description of the control for your reference |
type |
String |
The type of the control, for instance "button", "label", "textbox" and all other controls. |
posX |
Integer |
The X-position on the window for this control |
posY |
Integer |
The Y-position on the window for this control |
width |
Integer |
The width of this control |
height |
Integer |
The height of this control |
onleft |
Integer |
The control id to move the focus to when the user moves left. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
onright |
Integer |
The control id to move the focus to when the user moves right. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
onup |
Integer |
The control id to move the focus to when the user moves up. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
ondown |
Integer |
The control id to move the focus to when the user moves down. If not specified (or zero) MediaPortal will find the closest control in that direction to move to. As of v1.7.0 Skin Settings and Skin Expressions are also supported. |
colordiffuse |
Long |
Allows you to mix a color & a graphics texture. E.g. If you have a graphics texture like a blue button you can mix it with a yellow color diffuse and the end result will be green. Defaults to 0xFFFFFFFF |
dimColor |
Integer |
Color for a control when it is not focussed. Defaults to half transparent (0x60ffffff) |
onfocus |
String |
[Since 1.3] Executes a MediaPortal skin function when the control gains focus. See Skin Settings for more information. |
XML Examples
<control> <description>default spin control</description> <type>spincontrol</type> <id>2</id> <posX>330</posX> <posY>126</posY> <textureUp>page_up_nofocus.png</textureUp> <textureDown>page_down_nofocus.png</textureDown> <textureUpFocus>page_up_focus.png</textureUpFocus> <textureDownFocus>page_down_focus.png</textureDownFocus> <align>left</align> <width>16</width> <height>16</height> <font>font13</font> <reverse>yes</reverse> <textcolor>ffffffff</textcolor> <disabledcolor>60ffffff</disabledcolor> <spintype>text</spintype> <showrange>yes</showrange> <orientation>vertical</orientation> </control>
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