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Description

A label to display text in MediaPortal.

Further Information

GUILabelControl Public Methods

Method Name

Parameter

Description

AllocResources

 

Allocate any direct3d sources

Animate

Float, Animator

 

CanFocus

Boolean

Checks if the control can focus.

Dispose

 

Free any direct3d resources

DrawText

Float, Float, String, Integer

xpos, ypos, label, width

DrawTextWidth

Float, Float, String, Float

xpos, ypos, label, fMaxWidth

FinalizeConstruction

 

This function is called after all of the XmlSkinnable fields have been filled with appropriate data. Use this to do any construction work other than simple data member assignments, for example, initializing new reference types, extra calculations, etc..

OnMessage

GUIMessage

This method is called when a message was recieved by this control.

Render

Float

Renders the text onscreen.

SetPosition

Integer, Integer

dwPosX, dwPosY

SetShadow

Integer, Integer, Long

Set the shadow properties (angle, distance, color)

GUILabelControl Public Properties

Property Name

Type

Description

_containsPropertyKey

Boolean

Property which returns true if the label contains a property or false when it doesn't

CacheFont

Boolean

Property to get/set the usage of the font cache. If enabled the rendered text is cached. If not it will be re-created on every render() call

FontName

String

Get/set the name of the font.

Height

Integer

 

Label

String

Get/set the text of the label.

ShadowAngle

Integer

 

ShadowColor

Long

 

ShadowDistance

Integer

 

TextAlignment

GUIControl.Alignment

Get/set the alignment of the text

TextColor

Long

Get/set the color of the text

TextHeight

Integer

Returns the height of the current text

TextVAlignment

VAlignment

Get/set the vertical alignment of the text

TextWidth

Integer

Returns the width of the current text

Width

Integer

 

Using GUILabelControl from a plugin

using System;
using System.Windows.Forms;
using MediaPortal.GUI.Library;

namespace OurPlugin
{
  public class Class1 : GUIWindow, ISetupForm
  {
    [SkinControlAttribute(1)]
    protected GUILabelControl lblOne = null;

    public Class1()
    {
    }

    public override bool Init()
    {
      return Load(GUIGraphicsContext.Skin+@"\ourplugin.xml");
    }

    protected override void OnPageLoad()
    {
      lblOne.SetPosition(80, 60);
      lblOne.Label = "Test";
      lblOne.FontName = "font13";
      lblOne.TextColor = 4278190080;
    }
  }
}

   

 

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