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- 1. Overview
- 2. Introduction
- 3. Download
- 4. Installation
- 4.1. Git for Windows
- 4.2. TortoiseGit
- 4.3. YASM
- 4.4. NSIS
- 5. Configuration
- 6. Next Steps
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- Wiki Help
Build Prerequisites
Table of contents
- 1. Overview
- 2. Introduction
- 3. Download
- 4. Installation
- 4.1. Git for Windows
- 4.2. TortoiseGit
- 4.3. YASM
- 4.4. NSIS
- 5. Configuration
- 6. Next Steps
- 1. Overview
- 2. Introduction
- 3. Download
- 4. Installation
- 4.1. Git for Windows
- 4.2. TortoiseGit
- 4.3. YASM
- 4.4. NSIS
- 5. Configuration
- 6. Next Steps
Overview
How to setup your system with the required software to access and use or contribute to the MediaPortal source code, particularly for compiling and building an installer..
Introduction
In order to reduce the size of the MediaPortal Git repository and simplify merging branches and testing, C++ sourced binaries have been removed from the repository as of April, 2013.
This change affects the way in which you setup your system to compile and build MediaPortal.
This guide is written for anyone who wants access to our MediaPortal source code repository to compile and build individual branches for testing or development, using either Windows 7 or Windows 8.
Note: You should have already installed the Required software for MediaPortal on the system where you install Git, see Requirements > System Components
Download
Let's start with downloading the required software:
- Git for Windows (get the latest Full Installer, Git-1.8.1.2-preview20130201.exe when this guide was written)
- TortoiseGit (32bit or 64bit depends on your OS)
- Visual Studio 2010 Express (If you don't have Visual Studio 2010, 2012 isn't supported yet!):
- Download Visual Studio Express edition ISO:
- Install C++ & C# support
- ATL & MCF support:
Note: Unfortunately Microsoft does not include ATL & MCF support in the Express edition of Visual Studio 2010. If you use the Express edition you must obtain the include and library files using one of the following methods:
- Download and install the Driver Development Kit (DDK) - see How to compile MFC code in Visual C++ Express for instructions
- Download and install a trial version of Visual Studio 2010 (not Express version), and use the headers & include files from there (after the trial ends the headers and libraries are still accessible).
- YASM (32bit or 64bit depends on your OS)
- Windows SDK:
- Windows 7: Microsoft Windows SDK (v7.1) for Windows 7 and .NET Framework 4 (Web / ISO)
- Windows 8: Windows SDK for Windows 8 (as well as the above for .Net 4!)
- Direct X SDK:
- Windows 7: DirectX SDK
- Windows 8: already included in Windows SDK for Windows 8
- NSIS (if you need to build an NSIS installer)
Installation
Git for Windows
- Start the installation and follow the instructions.
- at "Adjust your PATH environment" select "Run Git from Windows Command Prompt"
- at "Configuring the line ending conversions" select "Checkout Windows-style, commit Unix-style line endings"
TortoiseGit
- Start the installation and follow the instructions.
- At "Choose SSH Client" select "OpenSSH, Git default SSH Client."
YASM
- Unzip vsyasm.exe from the previously downloaded package (based on your OS) to your Visual Studio installation directory:
32-bit OS: C:\Program Files\Microsoft Visual Studio 10.0\VC\bin
64-bit OS: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin - Rename vsyasm.exe to yasm.exe
NSIS
Note: NSIS is only required if you wish to build an NSIS installer. You can clone, compile, build and run MP without NSIS.
- Start the installation and follow the instructions (the default settings are fine).
Configuration
.Net Framework 3.5
Enable the (Microsoft) .NET Framework 3.5 feature if it is not already enabled:
- Go to Control Panel -> Programs
- Click on "Turn Windows features on or off"
- Windows 8: Enable ".NET Framework 3.5 (includes .NET 2.0 and 3.0)"
- Windows 7: Enable "Microsoft .NET Framework 3.5.1"
- Windows 8: Enable ".NET Framework 3.5 (includes .NET 2.0 and 3.0)"
Windows and DirectX SDK Environment Variables
After the installation of the various Windows (and DirectX) SDKs, you should have the following Environment Variables:
Windows SDK 7.1:
WINDOWS_SDK C:\Program Files\Microsoft SDKs\Windows\v7.1\
DirectX SDK:
DXSDK_DIR C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)
You can find the Environment Variables in Control Panel -> System -> Advanced System Settings and click on the button on the bottom.
TortoiseGit
- Right click anywhere (Explorer window or desktop) to open the context menu
- Select TortoiseGIT -> Settings
- On the Settings screen, you select Git from the menu on the left
- Enter your Name and Email from your GitHub account
(Click image to enlarge)
Note: The rest of the installed software doesn't need any special configuration.
Next Steps
Now that you've got everything setup and ready to go, take a look at the Git FAQ to learn:
- the Git Structure - Master and Branches - of our MediaPortal Git repository
- how to get a Read Only Copy of the source code from the MediaPortal 1 Git repository
- how to Clone the MediaPortal 1 Git repository
